Kick-off meeting “LEVEL UP! Life after Mobility”

On the 21st-23rd  November, DYPALL Network was in Blagoevgrad, Bulgaria for the kick-off meeting of the project “LEVEL UP! Life after Mobility” coordinated by Active Bulgarian Society (ABS) with 2 other partners: Youth for Exchange and Understanding (YEU) – Belgium and United Society of Balkans (USB) – Greece. The project “LEVEL UP! Life after mobility”… Continue reading Kick-off meeting “LEVEL UP! Life after Mobility”

3rd Partners’ Meeting “Youthtainability”

The 3rd partners’ meeting of the KA2 Erasmus + project “Youthtainability” took place in Portimão (Portugal, from 2nd-5th October of 2019, with members from the three project organizations: DYPALL Network, a European-wide network based in Portugal, DO FÉNIX from Slovakia and GYIOT from Hungary, the coordinating entity. This partners’ meeting summed up the work achieved… Continue reading 3rd Partners’ Meeting “Youthtainability”

Conference “Youth Participation Matters”

The Conference “Youth Participation Matters” took place on the 11th June 2019, in Lisbon Youth Centre, Portugal. The Conference joined youth workers from civil society organisations and municipalities, as well as representatives of local youth councils and other relevant stakeholders on the discussion of practices of youth participation in the decision-making processes for the democratic… Continue reading Conference “Youth Participation Matters”

Youthtainability: II Partners’ Meeting

On the 14th and 15th of May, DYPALL Network, Gyermek – és Ifjúsági Onkormányzati Társaság (GYÖT) and Detská Organizácia FÉNIZ, o.z, met in Veresegyház (Hungary) for the second partners’ meeting of the Youthtainability project. The project, coordinated by GYÖT, focuses on youth work in rural communities and it has as objective to provide tool(s) for… Continue reading Youthtainability: II Partners’ Meeting

YES! GAM-EU! – Youth Engagement Strategies and Gamification in the EU

This project aims to make information about the EU available through innovative media channels in multiple languages, by engaging young people through an online simulation gaming platform and app and by creating virtual reality educational tools. Throughout the project we will be able to reach more than 4000 young people across Europe, who will be… Continue reading YES! GAM-EU! – Youth Engagement Strategies and Gamification in the EU