{"id":3288,"date":"2019-01-10T13:16:39","date_gmt":"2019-01-10T12:16:39","guid":{"rendered":"http:\/\/dypall.com\/?p=3288"},"modified":"2019-01-10T13:16:39","modified_gmt":"2019-01-10T12:16:39","slug":"yes-gam-eu-meeting-for-youth-engagement-strategies-and-gamification-in-the-eu","status":"publish","type":"post","link":"https:\/\/dypall.com\/pt\/activity\/yes-gam-eu-meeting-for-youth-engagement-strategies-and-gamification-in-the-eu\/","title":{"rendered":"SIM! GAM-EU! \u2013 Estrat\u00e9gias de participa\u00e7\u00e3o dos jovens e ludifica\u00e7\u00e3o na UE"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">Este projeto visa disponibilizar informa\u00e7\u00f5es sobre a UE atrav\u00e9s de canais de comunica\u00e7\u00e3o social inovadores em v\u00e1rias l\u00ednguas, envolvendo os jovens atrav\u00e9s de uma plataforma e aplica\u00e7\u00e3o de jogos de simula\u00e7\u00e3o em linha e criando ferramentas educativas de realidade virtual. Ao longo do projeto, poderemos chegar a mais de 4000 jovens em toda a Europa, que poder\u00e3o \u00abmoldar\u00bb o futuro da Europa com as suas pr\u00f3prias decis\u00f5es e a\u00e7\u00f5es \u00abvirtuais\u00bb.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">A primeira reuni\u00e3o aconteceu no dia 9<\/span><span style=\"font-weight: 400;\">th<\/span><span style=\"font-weight: 400;\">\u00a0&#8211; 10<\/span><span style=\"font-weight: 400;\">th<\/span><span style=\"font-weight: 400;\">\u00a0Novembro e o segundo no dia 15<\/span><span style=\"font-weight: 400;\">th \u2013<\/span><span style=\"font-weight: 400;\">\u00a016<\/span><span style=\"font-weight: 400;\">th<\/span><span style=\"font-weight: 400;\">\u00a0Dezembro. Ambas tiveram lugar em Bruxelas e marcaram o in\u00edcio deste projeto de 24 meses \u00abSim! GAM-EU!\u00bb.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">O primeiro tinha como objetivos organizar o pr\u00f3ximo passo, bem como definir as datas e os pap\u00e9is para as atividades futuras. Foi um momento para compreender melhor as diferentes etapas e responsabilidades. A segunda reuni\u00e3o reuniu peritos de todos os parceiros, bem como programadores Web externos, para debater a execu\u00e7\u00e3o do projeto, a cria\u00e7\u00e3o do s\u00edtio Web e da aplica\u00e7\u00e3o e os passos e responsabilidades futuros.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Durante a reuni\u00e3o, os especialistas tiveram a oportunidade de debater sobre diferentes ferramentas de realidade virtual e gamifica\u00e7\u00e3o e como implement\u00e1-las em situa\u00e7\u00f5es da vida real. Dos jogos \u00e0 ca\u00e7a ao tesouro, o grupo visava criar uma plataforma inclusiva que pudesse envolver e informar os jovens no processo de decis\u00e3o da UE, especialmente tendo em conta as elei\u00e7\u00f5es para o Parlamento Europeu de maio de 2019.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">A aplica\u00e7\u00e3o e a plataforma Web permitir\u00e3o igualmente aos jovens ganhar cart\u00f5es de acesso e alcan\u00e7ar objetivos, aproximando-os das institui\u00e7\u00f5es europeias atrav\u00e9s de reuni\u00f5es e eventos realizados nos cinco diferentes pa\u00edses parceiros (B\u00e9lgica, Bulg\u00e1ria, It\u00e1lia, Reino Unido e Portugal).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Um tema de debate muito interessante foi o papel do Reino Unido, desde a iminente sa\u00edda da Uni\u00e3o Europeia em mar\u00e7o de 2019: continua a ser importante educar os jovens cidad\u00e3os brit\u00e2nicos sobre os valores da UE?<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At\u00e9 ao final do projeto, definido ap\u00f3s as elei\u00e7\u00f5es europeias, pretendemos que pelo menos 2000 jovens recebam forma\u00e7\u00e3o para serem multiplicadores ativos dos valores e oportunidades da UE entre os seus pares, utilizando ferramentas digitais e virtuais para participar ativamente.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-3289 size-large\" src=\"http:\/\/dypall.com\/wp-content\/uploads\/2019\/01\/WhatsApp-Image-2018-11-26-at-19.41.02-1024x576.jpeg\" alt=\"\" width=\"960\" height=\"540\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-3290 size-large\" src=\"http:\/\/dypall.com\/wp-content\/uploads\/2019\/01\/WhatsApp-Image-2018-11-26-at-19.41.03-576x1024.jpeg\" alt=\"\" width=\"576\" height=\"1024\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-3291 size-large\" src=\"http:\/\/dypall.com\/wp-content\/uploads\/2019\/01\/WhatsApp-Image-2018-11-26-at-19.41.04-1024x576.jpeg\" alt=\"\" width=\"960\" height=\"540\" \/><\/p>","protected":false},"excerpt":{"rendered":"<p>Este projeto visa disponibilizar informa\u00e7\u00f5es sobre a UE atrav\u00e9s de canais de comunica\u00e7\u00e3o social inovadores em v\u00e1rias l\u00ednguas, envolvendo os jovens atrav\u00e9s de uma plataforma e aplica\u00e7\u00e3o de jogos de simula\u00e7\u00e3o em linha e criando ferramentas educativas de realidade virtual. Ao longo do projeto, poderemos chegar a mais de 4000 jovens em toda a Europa, que ser\u00e3o... <a class=\"more-link\" href=\"https:\/\/dypall.com\/pt\/activity\/yes-gam-eu-meeting-for-youth-engagement-strategies-and-gamification-in-the-eu\/\">Continuar a ler <span class=\"screen-reader-text\">SIM! GAM-EU! \u2013 Estrat\u00e9gias de participa\u00e7\u00e3o dos jovens e ludifica\u00e7\u00e3o na UE<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":3438,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[111],"tags":[164],"class_list":["post-3288","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-activity","tag-partners-meeting","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>YES! 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