{"id":4837,"date":"2021-03-19T13:09:10","date_gmt":"2021-03-19T13:09:10","guid":{"rendered":"https:\/\/dypall.com\/?p=4837"},"modified":"2021-03-19T13:09:10","modified_gmt":"2021-03-19T13:09:10","slug":"training-on-digital-gamification","status":"publish","type":"post","link":"https:\/\/dypall.com\/de\/activity\/training-on-digital-gamification\/","title":{"rendered":"Schulungen zur digitalen Gamification"},"content":{"rendered":"<p>Im M\u00e4rz 2021 fand im Rahmen des Projekts GamifyEU eine zweiw\u00f6chige Online-Schulung zum Thema digitale Gamifizierung statt, die von Youth for Exchange and Understanding International und dem DYPALL-Netzwerk organisiert wurde.<\/p>\n<p>Das Hauptziel der Ausbildung war es, Kompetenzen von Jugendarbeitern aufzubauen, um Online-Spiele innerhalb von Jugendarbeitsprozessen zu nutzen. Durch den Einsatz von nicht-formaler Bildung und erfahrungsorientiertem Lernen konnten \u00fcber 40 Teilnehmer ihre Kompetenzen zur Nutzung von Online-Spielen innerhalb von Jugendarbeitsprozessen f\u00fcr die Menschenrechtsbildung (HRE) ausbauen sowie ein Verst\u00e4ndnis f\u00fcr die digitale Jugendarbeit und die verschiedenen digitalen Instrumente, die genutzt werden k\u00f6nnen, aufbauen.<\/p>\n<p>Dar\u00fcber hinaus bot die Schulung die M\u00f6glichkeit, sich \u00fcber andere Beispiele der Gamification in der Jugendarbeit oder in der Arbeit mit Jugendlichen im Allgemeinen zu informieren und die im Rahmen der Plattform entwickelten Online-Spiele zu testen. <span style=\"color: #0000ff;\"><\/span> Entwicklung von Aktionspl\u00e4nen f\u00fcr die Menschenrechtserziehung durch Jugendarbeit unter Verwendung der entwickelten Spiele.<\/p>\n<p>Das Training fand auf Zoom and Gather town statt, was es umso dynamischer machte und den Teilnehmern eine gamifizierte Lernerfahrung bot.<\/p>\n<div><a href=\"https:\/\/dypall.com\/de\/2021\/03\/19\/training-on-digital-gamification\/screenshot-65\/#main\" rel=\"attachment wp-att-4841\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-4841\" src=\"https:\/\/dypall.com\/wp-content\/uploads\/2021\/03\/Screenshot-65-1024x576.png\" alt=\"\" width=\"1024\" height=\"576\" \/><\/a><\/div>\n<div><\/div>\n<div><a href=\"https:\/\/dypall.com\/de\/2021\/03\/19\/training-on-digital-gamification\/screenshot-31\/#main\" rel=\"attachment wp-att-4838\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-4838\" src=\"https:\/\/dypall.com\/wp-content\/uploads\/2021\/03\/Screenshot-31-1024x522.png\" alt=\"Schulung Gamification\" width=\"1024\" height=\"522\" \/><\/a><\/div>\n<div><\/div>\n<div><a href=\"https:\/\/dypall.com\/de\/2021\/03\/19\/training-on-digital-gamification\/screenshot-47\/#main\" rel=\"attachment wp-att-4840\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-4840\" src=\"https:\/\/dypall.com\/wp-content\/uploads\/2021\/03\/Screenshot-47-1024x473.png\" alt=\"\" width=\"1024\" height=\"473\" \/><\/a><\/div>\n<div><\/div>\n<div><a href=\"https:\/\/dypall.com\/de\/2021\/03\/19\/training-on-digital-gamification\/screenshot-36\/#main\" rel=\"attachment wp-att-4839\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-4839\" src=\"https:\/\/dypall.com\/wp-content\/uploads\/2021\/03\/Screenshot-36-1024x467.png\" alt=\"\" width=\"1024\" height=\"467\" \/><\/a><\/div>\n<div><\/div>\n<div><\/div>","protected":false},"excerpt":{"rendered":"<p>Im M\u00e4rz 2021 fand im Rahmen des Projekts GamifyEU eine zweiw\u00f6chige Online-Schulung zum Thema digitale Gamifizierung statt, die von Youth for Exchange and Understanding International und dem DYPALL-Netzwerk organisiert wurde. Das Hauptziel der Ausbildung war es, Kompetenzen von Jugendarbeitern aufzubauen, um Online-Spiele innerhalb von Jugendarbeitsprozessen zu nutzen. Durch den Einsatz von... <a class=\"more-link\" href=\"https:\/\/dypall.com\/de\/activity\/training-on-digital-gamification\/\"><span class=\"screen-reader-text\">Schulungen zur digitalen Gamification<\/span> weiterlesen<\/a><\/p>","protected":false},"author":1,"featured_media":4843,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[111,141],"tags":[187],"class_list":["post-4837","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-activity","category-training-course","tag-gamification","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Training on Digital Gamification - DYPALL Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dypall.com\/de\/activity\/training-on-digital-gamification\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Training on Digital Gamification - DYPALL Network\" \/>\n<meta property=\"og:description\" content=\"Training on Digital Gamification took place online over the course of two weeks in March 2021 organised by Youth for Exchange and Understanding International and DYPALL Network within GamifyEU project. 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