{"id":7370,"date":"2022-06-12T09:55:43","date_gmt":"2022-06-12T09:55:43","guid":{"rendered":"https:\/\/dypall.com\/?post_type=catalogue_of_resourc&#038;p=7370"},"modified":"2024-06-12T11:10:53","modified_gmt":"2024-06-12T11:10:53","slug":"guidelines-for-using-digital-games-and-gamification-in-youth-work","status":"publish","type":"catalogue_of_resourc","link":"https:\/\/dypall.com\/bg\/catalogue_of_resourc\/guidelines-for-using-digital-games-and-gamification-in-youth-work\/","title":{"rendered":"\u041d\u0430\u0441\u043e\u043a\u0438 \u0437\u0430 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435 \u043d\u0430 \u0446\u0438\u0444\u0440\u043e\u0432\u0438 \u0438\u0433\u0440\u0438 \u0438 \u0433\u0435\u0439\u043c\u0438\u0444\u0438\u043a\u0430\u0446\u0438\u044f \u0432 \u043c\u043b\u0430\u0434\u0435\u0436\u043a\u0430\u0442\u0430 \u0440\u0430\u0431\u043e\u0442\u0430"},"content":{"rendered":"<p>\u0422\u0430\u0437\u0438 \u043f\u0443\u0431\u043b\u0438\u043a\u0430\u0446\u0438\u044f \u0438\u043c\u0430 \u0437\u0430 \u0446\u0435\u043b \u0434\u0430 \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u0438 \u043d\u0430 \u043c\u043b\u0430\u0434\u0435\u0436\u043a\u0438\u0442\u0435 \u0440\u0430\u0431\u043e\u0442\u043d\u0438\u0446\u0438 \u043c\u0435\u0442\u043e\u0434\u0438 \u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0438 \u0437\u0430 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435 \u043d\u0430 \u0446\u0438\u0444\u0440\u043e\u0432\u0438 \u0438\u0433\u0440\u0438 \u0438\u043b\u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0438 \u0437\u0430 \u0438\u0433\u0440\u043e\u0432\u0438\u0437\u0438\u0440\u0430\u043d\u0435 \u043d\u0430 \u0442\u0435\u0445\u043d\u0438\u0442\u0435 \u043c\u0435\u0442\u043e\u0434\u0438 \u043d\u0430 \u0440\u0430\u0431\u043e\u0442\u0430. \u0422\u044f \u0449\u0435 \u0445\u0432\u044a\u0440\u043b\u0438 \u0438\u0437\u0432\u0435\u0441\u0442\u043d\u0430 \u0441\u0432\u0435\u0442\u043b\u0438\u043d\u0430 \u0432\u044a\u0440\u0445\u0443 \u0441\u044a\u0449\u0435\u0441\u0442\u0432\u0443\u0432\u0430\u0449\u0438\u0442\u0435 \u043e\u0431\u0440\u0430\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u043d\u0438 \u0438\u0433\u0440\u0438 \u0438 \u043f\u0440\u0430\u043a\u0442\u0438\u043a\u0438 \u0437\u0430 \u0438\u0433\u0440\u043e\u0432\u0438\u0437\u0430\u0446\u0438\u044f \u043e\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u0438 \u0434\u044a\u0440\u0436\u0430\u0432\u0438, \u0449\u0435 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438 \u043b\u0435\u0441\u043d\u0438 \u0437\u0430 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0438 \u0437\u0430 \u0438\u0433\u0440\u043e\u0432\u0438\u0437\u0438\u0440\u0430\u043d\u0435 \u043d\u0430 \u0443\u0447\u0435\u0431\u043d\u0438\u044f \u043e\u043f\u0438\u0442 \u0438 \u0449\u0435 \u043f\u043e\u0434\u0447\u0435\u0440\u0442\u0430\u0435 \u043e\u0441\u043d\u043e\u0432\u043d\u0438\u0442\u0435 \u043f\u0440\u0435\u0434\u0438\u0437\u0432\u0438\u043a\u0430\u0442\u0435\u043b\u0441\u0442\u0432\u0430 \u0438 \u0437\u043d\u0430\u0447\u0438\u0442\u0435\u043b\u043d\u0438\u0442\u0435 \u043f\u043e\u043b\u0437\u0438 \u043e\u0442 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435\u0442\u043e \u043d\u0430 \u0442\u043e\u0437\u0438 \u043c\u0435\u0442\u043e\u0434 \u0432 \u043c\u043b\u0430\u0434\u0435\u0436\u043a\u0430\u0442\u0430 \u0440\u0430\u0431\u043e\u0442\u0430. \u0422\u043e\u0432\u0430 \u0435 \u0440\u0435\u0437\u0443\u043b\u0442\u0430\u0442\u044a\u0442 \u0438 \u043f\u044a\u0440\u0432\u0438\u044f\u0442 \u0438\u043d\u0442\u0435\u043b\u0435\u043a\u0442\u0443\u0430\u043b\u0435\u043d \u0440\u0435\u0437\u0443\u043b\u0442\u0430\u0442 \u043e\u0442 \u043f\u0440\u043e\u0435\u043a\u0442\u0430 GAME+: Gamification and Access for Millennials in Erasmus+, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0435\u043d\u0430 \u043e\u0442 \u0447\u0435\u0442\u0438\u0440\u0438 \u043d\u0435\u043f\u0440\u0430\u0432\u0438\u0442\u0435\u043b\u0441\u0442\u0432\u0435\u043d\u0438 \u043e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u0438: Bangherang APS (\u0418\u0442\u0430\u043b\u0438\u044f), \u0426\u0435\u043d\u0442\u044a\u0440 \u0437\u0430 \u043c\u043b\u0430\u0434\u0435\u0436\u043a\u0438 \u0430\u043a\u0442\u0438\u0432\u0438\u0437\u044a\u043c CYA KRIK (\u0421\u0435\u0432\u0435\u0440\u043d\u0430 \u041c\u0430\u043a\u0435\u0434\u043e\u043d\u0438\u044f) \u0438 DYPALL Network (\u041f\u043e\u0440\u0442\u0443\u0433\u0430\u043b\u0438\u044f), \u043f\u043e\u0434 \u043a\u043e\u043e\u0440\u0434\u0438\u043d\u0430\u0446\u0438\u044f\u0442\u0430 \u043d\u0430 Europe4Youth (\u041f\u043e\u043b\u0448\u0430) \u0438 \u0441\u0435 \u0444\u0438\u043d\u0430\u043d\u0441\u0438\u0440\u0430 \u043e\u0442 \u041f\u043e\u043b\u0441\u043a\u0430\u0442\u0430 \u043d\u0430\u0446\u0438\u043e\u043d\u0430\u043b\u043d\u0430 \u0430\u0433\u0435\u043d\u0446\u0438\u044f \u043f\u043e \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u0430 \u201e\u0415\u0440\u0430\u0437\u044a\u043c+\u201c.<\/p>","protected":false},"excerpt":{"rendered":"<p>\u0422\u0430\u0437\u0438 \u043f\u0443\u0431\u043b\u0438\u043a\u0430\u0446\u0438\u044f \u0438\u043c\u0430 \u0437\u0430 \u0446\u0435\u043b \u0434\u0430 \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u0438 \u043d\u0430 \u043c\u043b\u0430\u0434\u0435\u0436\u043a\u0438\u0442\u0435 \u0440\u0430\u0431\u043e\u0442\u043d\u0438\u0446\u0438 \u043c\u0435\u0442\u043e\u0434\u0438 \u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0438 \u0437\u0430 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435 \u043d\u0430 \u0446\u0438\u0444\u0440\u043e\u0432\u0438 \u0438\u0433\u0440\u0438 \u0438\u043b\u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0438 \u0437\u0430 \u0438\u0433\u0440\u043e\u0432\u0438\u0437\u0438\u0440\u0430\u043d\u0435 \u043d\u0430 \u0442\u0435\u0445\u043d\u0438\u0442\u0435 \u043c\u0435\u0442\u043e\u0434\u0438 \u043d\u0430 \u0440\u0430\u0431\u043e\u0442\u0430. \u0422\u044f \u0449\u0435 \u0445\u0432\u044a\u0440\u043b\u0438 \u0438\u0437\u0432\u0435\u0441\u0442\u043d\u0430 \u0441\u0432\u0435\u0442\u043b\u0438\u043d\u0430 \u0432\u044a\u0440\u0445\u0443 \u0441\u044a\u0449\u0435\u0441\u0442\u0432\u0443\u0432\u0430\u0449\u0438\u0442\u0435 \u043e\u0431\u0440\u0430\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u043d\u0438 \u0438\u0433\u0440\u0438 \u0438 \u043f\u0440\u0430\u043a\u0442\u0438\u043a\u0438 \u0437\u0430 \u0438\u0433\u0440\u043e\u0432\u0438\u0437\u0430\u0446\u0438\u044f \u043e\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u0438 \u0441\u0442\u0440\u0430\u043d\u0438, \u0449\u0435 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438 \u043b\u0435\u0441\u043d\u0438 \u0437\u0430 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u0438 \u0437\u0430 \u0438\u0433\u0440\u043e\u0432\u0438\u0437\u0438\u0440\u0430\u043d\u0435 \u043d\u0430 \u0443\u0447\u0435\u0431\u043d\u0438\u044f \u043e\u043f\u0438\u0442 \u0438 \u0449\u0435 \u043f\u043e\u0434\u0447\u0435\u0440\u0442\u0430\u0435 \u043a\u043b\u044e\u0447\u043e\u0432\u0438\u0442\u0435 \u043f\u0440\u0435\u0434\u0438\u0437\u0432\u0438\u043a\u0430\u0442\u0435\u043b\u0441\u0442\u0432\u0430 \u0438 \u0437\u043d\u0430\u0447\u0438\u0442\u0435\u043b\u043d\u0438\u0442\u0435 \u043f\u043e\u043b\u0437\u0438 \u043e\u0442 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435\u0442\u043e \u043d\u0430 \u0442\u043e\u0437\u0438 \u043c\u0435\u0442\u043e\u0434. <a class=\"more-link\" href=\"https:\/\/dypall.com\/bg\/catalogue_of_resourc\/guidelines-for-using-digital-games-and-gamification-in-youth-work\/\">\u041f\u0440\u043e\u0434\u044a\u043b\u0436\u0435\u0442\u0435 \u0434\u0430 \u0447\u0435\u0442\u0435\u0442\u0435 <span class=\"screen-reader-text\">\u041d\u0430\u0441\u043e\u043a\u0438 \u0437\u0430 \u0438\u0437\u043f\u043e\u043b\u0437\u0432\u0430\u043d\u0435 \u043d\u0430 \u0446\u0438\u0444\u0440\u043e\u0432\u0438 \u0438\u0433\u0440\u0438 \u0438 \u0433\u0435\u0439\u043c\u0438\u0444\u0438\u043a\u0430\u0446\u0438\u044f \u0432 \u043c\u043b\u0430\u0434\u0435\u0436\u043a\u0430\u0442\u0430 \u0440\u0430\u0431\u043e\u0442\u0430<\/span><\/a><\/p>","protected":false},"featured_media":7374,"parent":0,"menu_order":0,"template":"","tags":[196,187],"catalogue_cat":[13],"class_list":["post-7370","catalogue_of_resourc","type-catalogue_of_resourc","status-publish","has-post-thumbnail","hentry","tag-digital-youth-work","tag-gamification","catalogue_cat-studies-research","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Guidelines for Using Digital Games and Gamification in Youth Work - DYPALL Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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